Restraints
The 47 restraints that ship with TiedUp!, sorted into five families. Pick a family to see every piece — what it does, where it sits on the body, how hard it is to escape, and whether it takes a padlock. Escape bands reflect each item's material resistance (the value the struggle minigame reads) and are server-configurable.
Every restraint here — and the tool items that go with them — is craftable in survival at a crafting table; they're no longer creative-only. Recipes mix ordinary Minecraft materials (string, leather, iron and the like), so you can gear up without cheats.
Binds & wraps
16 itemsWorn on the arms — the core restraints. They bind the arms behind you (or encase them) and are the hardest to escape. Organic binds (vine, web, slime, tape) are permanently locked and take no padlock.
Gags
21 itemsWorn over the mouth. A gag muffles your chat — nearby players see your words garbled into mumbles, and the heavier the gag, the less gets through and the shorter the range. Material drives the muffling.
Collars
5 itemsWorn on the neck — all about ownership and control. Every collar can be claimed by an owner, shows the owner count (and nickname) in its tooltip, and alerts nearby kidnappers if removed. Powered collars add their own punishment.
Blindfolds & hoods
3 itemsWorn over the eyes. A blindfold obscures your vision with a dark overlay; whether it also hides the pause menu is a client setting. These are the easiest restraints to remove.
Accessories
2 itemsEars and hands. Two extra pieces that tune what the wearer hears and how they handle items.